new build

Build 53 is complete

Download here
Added music and fixed a number of region border issues with water and bombs. See all changes here.

Build 52

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This build is mostly bug fixes. Next week's build will be new features. This is likely going to be the norm going forward, 1 week of new features, 1 week of fixing all those new features.

Build 51

Fantastic! A new build is up and it is chock full of fun changes. Go to the download tab to get it.

Builld 50 is complete

Got a lot of great changes to water done this week. Download here.

Build 48

I'm going to do my best to release somewhat stable builds every 2 weeks. This means that there will be less visible changes per build, but it should keep my changes more focused and allow for better feedback from you. Download the new version on the Download page.

Build 47

See the download page!

Saturday is the Ohio Game Expo in Columbus, OH. I will be there if anyone wants to come by and chat and try the game. I made a ton of changes this build and have settled on the design of the game after many, many prototypes. I think I've thrown away 3 ideas for every 1 that I've kept. I'll update this tomorrow with a few final bug fixes.

Build 46 ready

Well, this update took far too long but I didn't have much time to work as my 3rd child was born a few weeks ago. I didn't document very well this build but here is the main changes this build:

Build 45 released

This update took much longer than it should have, but I had a hard drive die (no data lost thankfully) and have been expecting our third child so game development has been a bit slower the last 2 weeks.

Build 44 is complete!

Added a lot of features this week, but few got completed. So, there's a lot of half-baked interesting ideas in this version. Added water, but it only somewhat works visually. The water behaves nothing like real water at the moment. It doesn't move and is essentially an invincible block. Think of it as a blue translucent rock for the moment.

I fixed the ocean so that it shouldn't look so bizarre. Now Ocean will be drawn into any region that is not loaded by the client. The client also will draw a few extra ocean areas attempting to take the ocean to the horizon.

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Build 43 ready to rock!

This update includes a block studio which will allow you to create buildings or trees that the game will include randomly as the world is generated!

As usual, see the downloads page to try the new build.

Block Studio can be accessed from the main screen with the button in the lower right. It currently says "Connect To Server". The block studio is works but is unfinished and can use some polish to make it easier to use. Move your creation from the block_studio_saves folder to the structures\trees folder or structures\buildings to have the server use it in game.

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